OEBS Node Group Manager v2.0.0

04 · The browser

The Browser

A live list of every node group of the current type. The Geometry columns are described below; Shader and Compositor follow the same pattern.

ColumnMeaning
CheckboxSelect this row for batch operations.
★ StarToggle Favorite.
ShieldToggle Fake User (protects from deletion).
Asset dotFilled when the group is marked as an Asset Browser asset.
Active dotFilled when the group belongs to the active/selected object.
Folder / ▶▼Marks a top-level group; in Tree View this becomes an expand toggle.
NameClick to make active; the pencil renames inline. A red name = orphaned or over budget. A "Stray" badge = only stray objects use it.
Groups (G)Number of directly nested child groups.
NNode count.
ObjObjects using the group (red when 0).

Tree View

Toggle the outliner icon to switch the flat list into a hierarchy. Top-level groups gain a ▶/▼ expander; expanding reveals nested children inline, indented with a connector. Circular references are handled safely.

PerformanceChild-group lookups are cached, so scrolling and hovering stay responsive in files with many large groups. On a test file of 40 groups averaging 160 nodes each, this reduced list-drawing overhead by roughly 14×.

05 · The browser

Filter, search & sort

  • Search field — case-insensitive substring. Toggle .* for full regex.
  • Sort By — Name, Object Users, Node Count, Nested, References, or Complexity; the arrow flips direction.
  • Name → Tag — treat a version suffix in the name (e.g. MyGroup_v2) as a version tag automatically.
FilterShows only…
UnusedGroups with zero real users.
OrphanedGroups not used by any modifier (including nested).
Favorited groups.
SelRows you've checked.
No Ver.Hides groups whose names carry a version suffix.
Object iconGroups used by the active viewport object (direct + nested).

Global Search (3D Viewport surface): the Search All Trees… button searches Geometry, Shader and Compositor at once and jumps to the first match.

06 · The browser

The Active Group panel

Click any row to populate this panel with the selected group's details and tools:

  • Header — the group name, plus an "Asset Marked" note if applicable.
  • Open (with a Pin toggle), Duplicate, Rename, Batch Replace.
  • Select Users, Assign to N Obj (adds the group as a GN modifier to selected objects), Remove+Nested, Remove.
  • StatsN: nodes, L: links, G: nested, Obj: users, Cx: complexity, plus Validate.
  • Version row with edit/clear + a Sockets report; then Changelog, Socket Descriptions, Save Snapshot.
  • Dependencies expander — parent groups ("Used in") and child groups ("Contains"), each with a quick-open button.

07 · The browser

Per-group tools

ToolWhat it does
Open in Node EditorJumps a node editor to this group. The Pin toggle keeps it pinned.
RenameDialog rename; the inline pencil renames straight from the row.
DuplicateCopies the group (Fake User on the copy).
Batch ReplaceReplaces all references to this group with another, file-wide.
Select UsersSelects every object using the group.
Assign to N ObjAdds the group as a Geometry Nodes modifier on all selected objects.
ValidateScans for broken links and missing GROUP references.
Find Unused SocketsLists Group Input/Output sockets with no internal connection.
Mark / Clear AssetAdds or removes Asset Browser marking.
Toggle Fake UserProtects the group from being purged.
Remove / Remove+NestedDeletes the group; the nested variant also removes groups used only inside it (with a preview).